getHit: Difference between revisions

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{{Command
{{RV|type=command


| arma3
|game1= arma3
|version1= 1.32


| 1.32
|game2= arma2oa
 
|version2= 1.64
|game2= arma2oa |Game2 name=
 
|version2= 1.64 |Game2 version=


|arg= global
|arg= global
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|gr1= Object Manipulation
|gr1= Object Manipulation


| Returns selection damage. Same as [[getHitPointDamage]], only the argument is selection part instead of hit point.
|descr= Returns selection damage. Same as [[getHitPointDamage]], only the argument is selection part instead of hit point.
{{Informative | Some part names are in Czech; see [[Translations|translation table]].}}
{{Feature|informative|Some part names are in Czech; see the [[ArmA: Armed Assault: Selection Translations|translation table]].}}


| vehicle [[getHit]] selection
|s1= vehicle [[getHit]] selection


|p1= vehicle : [[Object]] - vehicle to be queried
|p1= vehicle : [[Object]] - vehicle to be queried
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|p2= selection: [[String]] - selection part name
|p2= selection: [[String]] - selection part name


| [[Number]] (prior to Arma 3 v1.93.145625, [[Nothing]] was return when invalid ''selection'' was given)
|r1= [[Number]] - before {{GVI|arma3|1.94|size=0.75}}, [[Nothing]] was returned when an invalid ''selection'' was provided


|x1= <code>[[player]] [[getHit]] "head";</code>
|x1= <sqf>player getHit "head";</sqf>


|x2= <code>_car [[getHit]] "motor";</code>
|x2= <sqf>_car getHit "motor";</sqf>


| [[setHit]], [[getHitPointDamage]], [[setHitPointDamage]], [[setDamage]], [[damage]], [[getHitIndex]], [[setHitIndex]]
|seealso= [[setHit]] [[getHitPointDamage]] [[setHitPointDamage]] [[setDamage]] [[damage]] [[getHitIndex]] [[setHitIndex]]
}}
}}
<h3 style='display:none'>Notes</h3>
<dl class='command_description'>
<!-- Note Section BEGIN -->
<!-- Note Section END -->
</dl>
<h3 style='display:none'>Bottom Section</h3>
{{GameCategory|arma3|Scripting Commands}}
[[Category:Scripting Commands|{{uc:{{PAGENAME}}}}]]

Revision as of 21:11, 10 May 2022

Hover & click on the images for description

Description

Description:
Returns selection damage. Same as getHitPointDamage, only the argument is selection part instead of hit point.
Some part names are in Czech; see the translation table.
Groups:
Object Manipulation

Syntax

Syntax:
vehicle getHit selection
Parameters:
vehicle : Object - vehicle to be queried
selection: String - selection part name
Return Value:
Number - before Arma 3 logo black.png1.94, Nothing was returned when an invalid selection was provided

Examples

Example 1:
player getHit "head";
Example 2:
_car getHit "motor";

Additional Information

See also:
setHit getHitPointDamage setHitPointDamage setDamage damage getHitIndex setHitIndex

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note