Difference between revisions of "getHit"

From Bohemia Interactive Community
Jump to navigation Jump to search
m (global args)
m (Some wiki formatting)
(43 intermediate revisions by 5 users not shown)
Line 1: Line 1:
{{Command|= Comments
+
{{RV|type=command
____________________________________________________________________________________________
 
  
| arma 3 |= Game name
+
|game1= arma3
|1.32|= Game version
+
|version1= 1.32
|arg= global|= Arguments in MP
 
  
____________________________________________________________________________________________
+
|game2= arma2oa
 +
|version2= 1.64
  
| Returns selection damage. Same as [[getHitPointDamage]] only argument is selection part instead of hit point. '''Note:''' Some part names are in Czech; see [[Translations|translation table]].|= Description
+
|arg= global
____________________________________________________________________________________________
 
  
| vehicle '''getHit''' selection |= Syntax
+
|gr1= Object Manipulation
  
|p1= vehicle : [[Object]] - vehicle to be queried |= PARAMETER1
+
|descr= Returns selection damage. Same as [[getHitPointDamage]], only the argument is selection part instead of hit point.
|p2= selection: [[String]] - selection part name |= PARAMETER2
+
{{Feature|informative|Some part names are in Czech; see the [[ArmA: Armed Assault: Selection Translations|translation table]].}}
  
| [[Number]] |= RETURNVALUE
+
|s1= vehicle [[getHit]] selection
  
 +
|p1= vehicle : [[Object]] - vehicle to be queried
  
|x1= <code>[[player]] [[getHit]] "head";</code> |= EXAMPLE1
+
|p2= selection: [[String]] - selection part name
  
|x2= <code>_car [[getHit]] "motor";</code> |= EXAMPLE2
+
|r1= [[Number]] - before {{GVI|arma3|1.94|size=0.75}}, [[Nothing]] was returned when an invalid ''selection'' was provided
  
____________________________________________________________________________________________
+
|x1= <sqf>player getHit "head";</sqf>
  
| [[setHit]], [[getHitPointDamage]], [[setHitPointDamage]], [[setDamage]], [[damage]]|= SEEALSO
+
|x2= <sqf>_car getHit "motor";</sqf>
  
| |= MPBEHAVIOUR
+
|seealso= [[setHit]] [[getHitPointDamage]] [[setHitPointDamage]] [[setDamage]] [[damage]] [[getHitIndex]] [[setHitIndex]]
____________________________________________________________________________________________
 
 
}}
 
}}
 
<h3 style='display:none'>Notes</h3>
 
<dl class='command_description'>
 
<!-- Note Section BEGIN -->
 
<!-- Note Section END -->
 
</dl>
 
 
<h3 style='display:none'>Bottom Section</h3>
 
[[Category:Scripting Commands Arma 3|{{uc:{{PAGENAME}}}}]]
 
[[Category:Scripting Commands|{{uc:{{PAGENAME}}}}]]
 

Revision as of 21:11, 10 May 2022

Hover & click on the images for description

Description

Description:
Returns selection damage. Same as getHitPointDamage, only the argument is selection part instead of hit point.

Some part names are in Czech; see the translation table.

Groups:
Object Manipulation

Syntax

Syntax:
vehicle getHit selection
Parameters:
vehicle : Object - vehicle to be queried
selection: String - selection part name
Return Value:
Number - before Arma 3 logo black.png1.94, Nothing was returned when an invalid selection was provided

Examples

Example 1:
player getHit "head";
Example 2:
_car getHit "motor";

Additional Information

See also:
setHit getHitPointDamage setHitPointDamage setDamage damage getHitIndex setHitIndex

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note