getHit: Difference between revisions

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(see also)
(better wording)
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|p2= selection: [[String]] - selection part name |= PARAMETER2  
|p2= selection: [[String]] - selection part name |= PARAMETER2  


| [[Number]] or [[Nothing]] on non-existing vehicle or selection|= RETURNVALUE  
| [[Number]] or [[Nothing]] when invalid input is given|= RETURNVALUE  





Revision as of 14:05, 11 September 2015

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Description

Description:
Returns selection damage. Same as getHitPointDamage only argument is selection part instead of hit point. Note: Some part names are in Czech; see translation table.
Groups:
Uncategorised

Syntax

Syntax:
vehicle getHit selection
Parameters:
vehicle : Object - vehicle to be queried
selection: String - selection part name
Return Value:
Number or Nothing when invalid input is given

Examples

Example 1:
player getHit "head";
Example 2:
_car getHit "motor";

Additional Information

See also:
setHitgetHitPointDamagesetHitPointDamagesetDamagedamagegetHitIndexsetHitIndex

Notes

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Notes

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