Difference between revisions of "getHit"

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(Fix return value)
 
(41 intermediate revisions by 4 users not shown)
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{{Command|= Comments
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{{RV|type=command
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| arma 3 |= Game name
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|game1= arma3
|1.32|= Game version
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|version1= 1.32
|arg= global|= Arguments in MP
 
  
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|game2= arma2oa
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|version2= 1.64
  
| Returns selection damage. Same as [[getHitPointDamage]] only argument is selection part instead of hit point. '''Note:''' Some part names are in Czech; see [[Translations|translation table]].|= Description
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|arg= global
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| vehicle '''getHit''' selection |= Syntax
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|gr1= Object Manipulation
  
|p1= vehicle : [[Object]] - vehicle to be queried |= PARAMETER1
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|descr= Returns selection damage. Same as [[getHitPointDamage]], only the argument is selection part instead of hit point.
|p2= selection: [[String]] - selection part name |= PARAMETER2
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{{Feature|informative|Some part names are in Czech; see the [[ArmA: Armed Assault: Selection Translations|translation table]].}}
  
| [[Number]] or [[Nothing]] when invalid input is given|= RETURNVALUE
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|s1= vehicle [[getHit]] selection
  
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|p1= vehicle : [[Object]] - vehicle to be queried
  
|x1= <code>[[player]] [[getHit]] "head";</code> |= EXAMPLE1
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|p2= selection: [[String]] - selection part name
  
|x2= <code>_car [[getHit]] "motor";</code> |= EXAMPLE2
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|r1= [[Number]] - before {{GVI|arma3|1.94|size= 0.75}}, [[Nothing]] was returned when an invalid ''selection'' was provided (now returns {{hl|0}})
  
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|x1= <sqf>hint str (player getHit "head");</sqf>
  
| [[setHit]], [[getHitPointDamage]], [[setHitPointDamage]], [[setDamage]], [[damage]], [[getHitIndex]], [[setHitIndex]]|= SEEALSO
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|x2= <sqf>private _engineDamage = _car getHit "motor";</sqf>
  
| |= MPBEHAVIOUR
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|seealso= [[setHit]] [[getHitPointDamage]] [[setHitPointDamage]] [[setDamage]] [[damage]] [[getHitIndex]] [[setHitIndex]]
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}}
 
}}
 
<h3 style='display:none'>Notes</h3>
 
<dl class='command_description'>
 
<!-- Note Section BEGIN -->
 
<!-- Note Section END -->
 
</dl>
 
 
<h3 style='display:none'>Bottom Section</h3>
 
[[Category:Scripting Commands Arma 3|{{uc:{{PAGENAME}}}}]]
 
[[Category:Scripting Commands|{{uc:{{PAGENAME}}}}]]
 
 
<!-- CONTINUE Notes -->
 
<dl class="command_description">
 
<dd class="notedate">Posted on September 11, 2018 - 19:39 (UTC)</dd>
 
<dt class="note">[[User:HazJ|HazJ]]</dt>
 
<dd class="note">
 
This command is now available in ArmA 2. As of 1.64 EOL patch.
 
</dd>
 
</dl>
 
<!-- DISCONTINUE Notes -->
 

Latest revision as of 15:56, 10 May 2023

Hover & click on the images for description

Description

Description:
Returns selection damage. Same as getHitPointDamage, only the argument is selection part instead of hit point.
Some part names are in Czech; see the translation table.
Groups:
Object Manipulation

Syntax

Syntax:
vehicle getHit selection
Parameters:
vehicle : Object - vehicle to be queried
selection: String - selection part name
Return Value:
Number - before Arma 3 logo black.png1.94, Nothing was returned when an invalid selection was provided (now returns 0)

Examples

Example 1:
hint str (player getHit "head");
Example 2:
private _engineDamage = _car getHit "motor";

Additional Information

See also:
setHit getHitPointDamage setHitPointDamage setDamage damage getHitIndex setHitIndex

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note