Difference between revisions of "getHit"

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m (Added link to translation for Czech names for parts.)
(fixed parameters in syntax)
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| '''getHit''' selection |= Syntax
+
| vehicle '''getHit''' selection |= Syntax
  
|p1= selection: [[String]] - selection part name |= PARAMETER1
+
|p1= vehicle : [[Object]] - vehicle to be queried |= PARAMETER1
 +
|p2= selection: [[String]] - selection part name |= PARAMETER2
  
 
| [[Number]] |= RETURNVALUE  
 
| [[Number]] |= RETURNVALUE  

Revision as of 11:08, 20 January 2015

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Description

Description:
Returns selection damage. Same as getHitPointDamage only argument is selection part instead of hit point. Note: Some part names are in Czech; see translation table.
Groups:
Uncategorised

Syntax

Syntax:
vehicle getHit selection
Parameters:
vehicle : Object - vehicle to be queried
selection: String - selection part name
Return Value:
Number

Examples

Example 1:
player getHit "head";
Example 2:
_car getHit "motor";

Additional Information

See also:
setHitgetHitPointDamagesetHitPointDamagesetDamagedamage

Notes

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Notes

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