getHitIndex: Difference between revisions

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[[Category:Scripting Commands]]
[[Category:Scripting Commands]]


{{Command|= Comments
{{Command|Comments=
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| arma3|= Game name
| arma3|Game name=
|1.50|= Game version
|1.50|Game version=
|arg= global|= Arguments in MP
|arg= global|Multiplayer Arguments=
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| Return current level of damage for a specific Hit Point (specified by its hit part index). All hit points can be obtained with [[getAllHitPointsDamage]] command.
| Return current level of damage for a specific Hit Point (specified by its hit part index). All hit points can be obtained with [[getAllHitPointsDamage]] command.
* 0: no damage
* 0: no damage
* 1: full damage |= Description
* 1: full damage |DESCRIPTION=
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| vehicle '''getHitIndex''' hitPartIndex|= Syntax
| vehicle '''getHitIndex''' hitPartIndex|SYNTAX=


|p1= vehicle : [[Object]] - vehicle to be queried |= Parameter 1
|p1= vehicle : [[Object]] - vehicle to be queried |PARAMETER1=
|p2= hitPartIndex: [[Number]] - hit part index of the Hit Point|= Parameter 2
|p2= hitPartIndex: [[Number]] - hit part index of the Hit Point|PARAMETER2=


| [[Number]] or [[Nothing]] when invalid input is given |= Return value
| [[Number]] (or, prior to Arma 3 v1.93.145625, [[Nothing]] when invalid input is given) |RETURNVALUE=
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|x1= <code>[[vehicle]] [[player]] [[getHitIndex]] 3;</code> |=
|x1= <code>[[vehicle]] [[player]] [[getHitIndex]] 3;</code> |=


| [[getAllHitPointsDamage]], [[setHitIndex]], [[setHitPointDamage]], [[getHitPointDamage]], [[setHit]], [[getHit]], [[setDamage]], [[damage]] |= See also
| [[getAllHitPointsDamage]], [[setHitIndex]], [[setHitPointDamage]], [[getHitPointDamage]], [[setHit]], [[getHit]], [[setDamage]], [[damage]] |SEEALSO=


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Revision as of 21:46, 31 August 2019


Hover & click on the images for description

Description

Description:
Return current level of damage for a specific Hit Point (specified by its hit part index). All hit points can be obtained with getAllHitPointsDamage command.
  • 0: no damage
  • 1: full damage
Groups:
Uncategorised

Syntax

Syntax:
vehicle getHitIndex hitPartIndex
Parameters:
vehicle : Object - vehicle to be queried
hitPartIndex: Number - hit part index of the Hit Point
Return Value:
Number (or, prior to Arma 3 v1.93.145625, Nothing when invalid input is given)

Examples

Example 1:
vehicle player getHitIndex 3;

Additional Information

See also:
getAllHitPointsDamagesetHitIndexsetHitPointDamagegetHitPointDamagesetHitgetHitsetDamagedamage

Notes

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Notes

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