getHitIndex: Difference between revisions

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{{Command|Comments=
{{RV|type=command
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| arma3|Game name=
|game1= arma3
|1.50|Game version=
|version1= 1.50
|arg= global|Multiplayer Arguments=
|arg= global


|gr1= Object Manipulation |GROUP1=
|gr1= Object Manipulation
____________________________________________________________________________________________


| Return current level of damage for a specific Hit Point (specified by its hit part index). All hit points can be obtained with [[getAllHitPointsDamage]] command.
|descr= Return current level of damage for a specific Hit Point (specified by its hit part index). All hit points can be obtained with [[getAllHitPointsDamage]] command.
* 0: no damage
* 0: no damage
* 1: full damage |DESCRIPTION=
* 1: full damage
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| vehicle '''getHitIndex''' hitPartIndex|SYNTAX=
|s1= vehicle [[getHitIndex]] hitPartIndex


|p1= vehicle : [[Object]] - vehicle to be queried |PARAMETER1=
|p1= vehicle : [[Object]] - vehicle to be queried
|p2= hitPartIndex: [[Number]] - hit part index of the Hit Point|PARAMETER2=
|p2= hitPartIndex: [[Number]] - hit part index of the Hit Point


| [[Number]] (or, prior to Arma 3 v1.93.145625, [[Nothing]] when invalid input is given) |RETURNVALUE=
|r1= [[Number]] (or, prior to Arma 3 v1.94, [[Nothing]] when invalid input is given)
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|x1= <code>[[vehicle]] [[player]] [[getHitIndex]] 3;</code> |=
|x1= <sqf>vehicle player getHitIndex 3;</sqf>
 
| [[getAllHitPointsDamage]], [[setHitIndex]], [[setHitPointDamage]], [[getHitPointDamage]], [[setHit]], [[getHit]], [[setDamage]], [[damage]] |SEEALSO=


|seealso= [[getAllHitPointsDamage]] [[setHitIndex]] [[setHitPointDamage]] [[getHitPointDamage]] [[setHit]] [[getHit]] [[setDamage]] [[damage]]
}}
}}
<h3 style="display:none">Notes</h3>
<dl class="command_description">
</dl>
<h3 style="display:none">Bottom Section</h3>
{{GameCategory|arma3|New Scripting Commands}}
{{GameCategory|arma3|Scripting Commands}}

Revision as of 11:23, 13 May 2022

Hover & click on the images for description

Description

Description:
Return current level of damage for a specific Hit Point (specified by its hit part index). All hit points can be obtained with getAllHitPointsDamage command.
  • 0: no damage
  • 1: full damage
Groups:
Object Manipulation

Syntax

Syntax:
vehicle getHitIndex hitPartIndex
Parameters:
vehicle : Object - vehicle to be queried
hitPartIndex: Number - hit part index of the Hit Point
Return Value:
Number (or, prior to Arma 3 v1.94, Nothing when invalid input is given)

Examples

Example 1:
vehicle player getHitIndex 3;

Additional Information

See also:
getAllHitPointsDamage setHitIndex setHitPointDamage getHitPointDamage setHit getHit setDamage damage

Notes

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