getObjectDLC: Difference between revisions

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m (Text replacement - "|= Game version" to "|Game version=")
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| arma3 |= Game name
| arma3 |Game name=
|1.36|Game version=
|1.36|Game version=
|arg= global|Multiplayer Arguments=
|arg= global|Multiplayer Arguments=
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[[hint]] "This object is vanilla";
[[hint]] "This object is vanilla";
};</code>|EXAMPLE1=  
};</code>|EXAMPLE1=  
|x2= <code>_akm = [[createSimpleObject]] ["A3\Weapons_F_Exp\Rifles\AKM\AKM_F.p3d",[[getPosASL]] [[player]]];
[[getObjectDLC]] _akm; {{cc|395180}}</code>|EXAMPLE2=


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Revision as of 13:17, 1 October 2019

Hover & click on the images for description

Description

Description:
Returns appID of the DLC the object belongs to or nil if object is vanilla.
Groups:
Uncategorised

Syntax

Syntax:
getObjectDLC obj
Parameters:
obj: Object
Return Value:
Number (or Nothing if vanilla item)

Examples

Example 1:
_appID = getObjectDLC cursorTarget; if (!isNil "_appID") then { hint format ["This object belongs to DLC with id: %1", _appID]; } else { hint "This object is vanilla"; };
Example 2:
_akm = createSimpleObject ["A3\Weapons_F_Exp\Rifles\AKM\AKM_F.p3d",getPosASL player]; getObjectDLC _akm; // 395180

Additional Information

See also:
getDLCs getPersonUsedDLCs getMissionDLCs

Notes

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Notes

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