Difference between revisions of "getObjectDLC"

From Bohemia Interactive Community
Jump to navigation Jump to search
m (Text replacement - " *\|= * " to " ")
m (Text replacement - " *\| *([Cc]omments|COMMENTS|Game|[Gg]ame [Nn]ame|Game [Vv]ersion|Game Version \(number surrounded by NO SPACES\)|Multiplayer Arguments( \("local" or "global"\))?|Effects|Multiplayer Effects( \("local" or "global"\))?|Multiplayer Exe...)
Line 1: Line 1:
{{Command|Comments=
+
{{Command
  
| arma3 |Game name=
+
| arma3
|1.36|Game version=
+
|1.36
|gr1= DLC |GROUP1=
+
|gr1= DLC
|arg= global|Multiplayer Arguments=
+
|arg= global
  
| Returns appID of the DLC the object belongs to or [[nil]] if object is vanilla. |DESCRIPTION=
+
| Returns appID of the DLC the object belongs to or [[nil]] if object is vanilla.
  
| '''getObjectDLC''' obj |SYNTAX=
+
| '''getObjectDLC''' obj
  
 
|p1=  obj: [[Object]]
 
|p1=  obj: [[Object]]
  
| [[Number]] (or [[Nothing]] if vanilla item) |RETURNVALUE=
+
| [[Number]] (or [[Nothing]] if vanilla item)
  
  
Line 20: Line 20:
 
} [[else]] {
 
} [[else]] {
 
[[hint]] "This object is vanilla";
 
[[hint]] "This object is vanilla";
};</code>|EXAMPLE1=
+
};</code>
  
 
|x2= <code>_akm = [[createSimpleObject]] ["A3\Weapons_F_Exp\Rifles\AKM\AKM_F.p3d",[[getPosASL]] [[player]]];
 
|x2= <code>_akm = [[createSimpleObject]] ["A3\Weapons_F_Exp\Rifles\AKM\AKM_F.p3d",[[getPosASL]] [[player]]];
[[getObjectDLC]] _akm; {{cc|395180}}</code>|EXAMPLE2=
+
[[getObjectDLC]] _akm; {{cc|395180}}</code>
  
  
| [[getDLCs]], [[getPersonUsedDLCs]], [[getMissionDLCs]], [[getDLCAssetsUsageByName]], [[getDLCAssetsUsage]], [[getAssetDLCInfo]] |SEEALSO=
+
| [[getDLCs]], [[getPersonUsedDLCs]], [[getMissionDLCs]], [[getDLCAssetsUsageByName]], [[getDLCAssetsUsage]], [[getAssetDLCInfo]]
  
 
|  |MPBEHAVIOUR=  
 
|  |MPBEHAVIOUR=  

Revision as of 01:41, 18 January 2021

Template:Command

Notes

Bottom Section