getObjectDLC: Difference between revisions

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m (Text replacement - "\| *((\[\[[a-zA-Z0-9_ |()]+\]\],? ?)+) * \}\}" to "|seealso= $1 }}")
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{{Command|= Comments
{{RV|type=command
____________________________________________________________________________________________


| arma3 |= Game name
| arma3
|1.36|= Game version
|1.36
|arg= global|= Arguments in MP
|gr1= DLC
____________________________________________________________________________________________
|arg= global


| Returns appID of the DLC the object belongs to or [[nil]] if object is vanilla. |DESCRIPTION=
| Returns appID of the DLC the object belongs to or [[nil]] if object is vanilla.
____________________________________________________________________________________________


| '''getObjectDLC''' obj |SYNTAX=
| '''getObjectDLC''' obj


|p1=  obj: [[Object]] |=
|p1=  obj: [[Object]]
 
| [[Number]] or [[Nothing]] |RETURNVALUE=


| [[Number]] (or [[Nothing]] if vanilla item)


|x1= <code>_appID = [[getObjectDLC]] [[cursorTarget]];
|x1= <code>_appID = [[getObjectDLC]] [[cursorTarget]];
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} [[else]] {
} [[else]] {
[[hint]] "This object is vanilla";
[[hint]] "This object is vanilla";
};</code>|EXAMPLE1=
};</code>


____________________________________________________________________________________________
|x2= <code>_akm = [[createSimpleObject]] ["A3\Weapons_F_Exp\Rifles\AKM\AKM_F.p3d",[[getPosASL]] [[player]]];
[[getObjectDLC]] _akm; {{cc|395180}}</code>


| [[getDLCs]] [[getPersonUsedDLCs]] [[getMissionDLCs]] |SEEALSO=
|seealso= [[getDLCs]], [[getPersonUsedDLCs]], [[getMissionDLCs]], [[getDLCAssetsUsageByName]], [[getDLCAssetsUsage]], [[getAssetDLCInfo]]
 
|  |MPBEHAVIOUR=
____________________________________________________________________________________________
}}
}}
<h3 style='display:none'>Notes</h3>
<dl class='command_description'>
<!-- Note Section BEGIN -->
<!-- Note Section END -->
</dl>
<h3 style='display:none'>Bottom Section</h3>
[[Category:Arma_3:_New_Scripting_Commands_List|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands Arma 3|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands|{{uc:{{PAGENAME}}}}]]
[[Category:Command Group: DLC|{{uc:{{PAGENAME}}}}]]

Revision as of 00:46, 17 February 2021

Hover & click on the images for description

Description

Description:
Description needed
Groups:
DLC

Syntax

Syntax:
Syntax needed
Parameters:
obj: Object
Return Value:
Return value needed

Examples

Example 1:
_appID = getObjectDLC cursorTarget; if (!isNil "_appID") then { hint format ["This object belongs to DLC with id: %1", _appID]; } else { hint "This object is vanilla"; };
Example 2:
_akm = createSimpleObject ["A3\Weapons_F_Exp\Rifles\AKM\AKM_F.p3d",getPosASL player]; getObjectDLC _akm; // 395180

Additional Information

See also:
getDLCsgetPersonUsedDLCsgetMissionDLCsgetDLCAssetsUsageByNamegetDLCAssetsUsagegetAssetDLCInfo

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note