getObjectDLC: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "\| *((\[\[[a-zA-Z0-9_ |()]+\]\],? ?)+) * \}\}" to "|seealso= $1 }}") |
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{{ | {{RV|type=command | ||
| arma3 | | arma3 | ||
|1.36 | |1.36 | ||
|gr1= DLC | |gr1= DLC | ||
|arg= global | |arg= global | ||
| Returns appID of the DLC the object belongs to or [[nil]] if object is vanilla. | | Returns appID of the DLC the object belongs to or [[nil]] if object is vanilla. | ||
| '''getObjectDLC''' obj | | '''getObjectDLC''' obj | ||
|p1= obj: [[Object]] | |p1= obj: [[Object]] | ||
| [[Number]] (or [[Nothing]] if vanilla item) | |||
|x1= <code>_appID = [[getObjectDLC]] [[cursorTarget]]; | |x1= <code>_appID = [[getObjectDLC]] [[cursorTarget]]; | ||
Line 20: | Line 19: | ||
} [[else]] { | } [[else]] { | ||
[[hint]] "This object is vanilla"; | [[hint]] "This object is vanilla"; | ||
};</code> | };</code> | ||
|x2= <code>_akm = [[createSimpleObject]] ["A3\Weapons_F_Exp\Rifles\AKM\AKM_F.p3d",[[getPosASL]] [[player]]]; | |x2= <code>_akm = [[createSimpleObject]] ["A3\Weapons_F_Exp\Rifles\AKM\AKM_F.p3d",[[getPosASL]] [[player]]]; | ||
[[getObjectDLC]] _akm; {{cc|395180}}</code> | [[getObjectDLC]] _akm; {{cc|395180}}</code> | ||
| | |seealso= [[getDLCs]], [[getPersonUsedDLCs]], [[getMissionDLCs]], [[getDLCAssetsUsageByName]], [[getDLCAssetsUsage]], [[getAssetDLCInfo]] | ||
}} | }} | ||
Revision as of 00:46, 17 February 2021
Description
- Description:
- Description needed
- Groups:
- DLC
Syntax
- Syntax:
- Syntax needed
- Parameters:
- obj: Object
- Return Value:
- Return value needed
Examples
- Example 1:
_appID = getObjectDLC cursorTarget; if (!isNil "_appID") then { hint format ["This object belongs to DLC with id: %1", _appID]; } else { hint "This object is vanilla"; };
- Example 2:
_akm = createSimpleObject ["A3\Weapons_F_Exp\Rifles\AKM\AKM_F.p3d",getPosASL player]; getObjectDLC _akm; // 395180
Additional Information
- See also:
- getDLCsgetPersonUsedDLCsgetMissionDLCsgetDLCAssetsUsageByNamegetDLCAssetsUsagegetAssetDLCInfo
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note