getObjectDLC: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "\|s([0-9])\= '''([^' ]+)'''([^ ]+) " to "|s$1= $2$3 ") |
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{{ | {{RV|type=command | ||
| arma3 |= | |game1= arma3 | ||
|version1= 1.36 | |||
|arg= global | |gr1= DLC | ||
|arg= global | |||
| Returns appID of the DLC the object belongs to or [[nil]] if object is vanilla. | |descr= Returns appID of the DLC the object belongs to or [[nil]] if object is vanilla. | ||
| | |s1= [[getObjectDLC]] obj | ||
|p1= | |p1= obj: [[Object]] | ||
|r1=[[Number]] (or [[Nothing]] if vanilla item) | |||
|x1= <code>_appID = [[getObjectDLC]] [[cursorTarget]]; | |x1= <code>_appID = [[getObjectDLC]] [[cursorTarget]]; | ||
Line 22: | Line 19: | ||
} [[else]] { | } [[else]] { | ||
[[hint]] "This object is vanilla"; | [[hint]] "This object is vanilla"; | ||
};</code> | };</code> | ||
|x2= <code>_akm = [[createSimpleObject]] ["A3\Weapons_F_Exp\Rifles\AKM\AKM_F.p3d",[[getPosASL]] [[player]]]; | |||
[[getObjectDLC]] _akm; {{cc|395180}}</code> | |||
| [[getDLCs]] [[getPersonUsedDLCs]] [[getMissionDLCs]] | |seealso= [[getDLCs]], [[getPersonUsedDLCs]], [[getMissionDLCs]], [[getDLCAssetsUsageByName]], [[getDLCAssetsUsage]], [[getAssetDLCInfo]] | ||
}} | }} | ||
Revision as of 18:07, 20 June 2021
Description
- Description:
- Returns appID of the DLC the object belongs to or nil if object is vanilla.
- Groups:
- DLC
Syntax
- Syntax:
- getObjectDLC obj
- Parameters:
- obj: Object
- Return Value:
- Number (or Nothing if vanilla item)
Examples
- Example 1:
_appID = getObjectDLC cursorTarget; if (!isNil "_appID") then { hint format ["This object belongs to DLC with id: %1", _appID]; } else { hint "This object is vanilla"; };
- Example 2:
_akm = createSimpleObject ["A3\Weapons_F_Exp\Rifles\AKM\AKM_F.p3d",getPosASL player]; getObjectDLC _akm; // 395180
Additional Information
- See also:
- getDLCsgetPersonUsedDLCsgetMissionDLCsgetDLCAssetsUsageByNamegetDLCAssetsUsagegetAssetDLCInfo
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
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