Difference between revisions of "getObjectDLC"

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m (Text replacement - "\| *((\[\[[a-zA-Z0-9_ |()]+\]\],? ?)+) * \}\}" to "|seealso= $1 }}")
m (Text replacement - " \| *(\[\[[a-zA-Z ]+\]\].+) \|x1=" to " |r1=$1 |x1=")
Line 12: Line 12:
 
|p1=  obj: [[Object]]
 
|p1=  obj: [[Object]]
  
| [[Number]] (or [[Nothing]] if vanilla item)
+
|r1=[[Number]] (or [[Nothing]] if vanilla item)
  
 
|x1= <code>_appID = [[getObjectDLC]] [[cursorTarget]];
 
|x1= <code>_appID = [[getObjectDLC]] [[cursorTarget]];

Revision as of 21:46, 10 June 2021

Hover & click on the images for description

Description

Description:
Description needed
Groups:
DLC

Syntax

Syntax:
Syntax needed
Parameters:
obj: Object
Return Value:
Number (or Nothing if vanilla item)

Examples

Example 1:
_appID = getObjectDLC cursorTarget; if (!isNil "_appID") then { hint format ["This object belongs to DLC with id: %1", _appID]; } else { hint "This object is vanilla"; };
Example 2:
_akm = createSimpleObject ["A3\Weapons_F_Exp\Rifles\AKM\AKM_F.p3d",getPosASL player]; getObjectDLC _akm; // 395180

Additional Information

See also:
getDLCsgetPersonUsedDLCsgetMissionDLCsgetDLCAssetsUsageByNamegetDLCAssetsUsagegetAssetDLCInfo

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note