getObjectDLC: Difference between revisions

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m (added category)
m (template:command argument fix)
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|p1=  obj: [[Object]] |=  
|p1=  obj: [[Object]] |=  


| [[Number]] or [[Nothing]] |= RETURNVALUE
| [[Number]] or [[Nothing]] |RETURNVALUE=  




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} [[else]] {
} [[else]] {
[[hint]] "This object is vanilla";
[[hint]] "This object is vanilla";
};</code>|= EXAMPLE1
};</code>|EXAMPLE1=  


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| [[getDLCs]] [[getPersonUsedDLCs]] [[getMissionDLCs]] |= SEEALSO
| [[getDLCs]] [[getPersonUsedDLCs]] [[getMissionDLCs]] |SEEALSO=  


|  |= MPBEHAVIOUR
|  |MPBEHAVIOUR=  
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}}
}}

Revision as of 11:31, 7 April 2019

Hover & click on the images for description

Description

Description:
Returns appID of the DLC the object belongs to or nil if object is vanilla.
Groups:
Uncategorised

Syntax

Syntax:
getObjectDLC obj
Parameters:
obj: Object
Return Value:
Number or Nothing

Examples

Example 1:
_appID = getObjectDLC cursorTarget; if (!isNil "_appID") then { hint format ["This object belongs to DLC with id: %1", _appID]; } else { hint "This object is vanilla"; };

Additional Information

See also:
getDLCs getPersonUsedDLCs getMissionDLCs

Notes

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Notes

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