Difference between revisions of "getObjectDLC"

From Bohemia Interactive Community
Jump to navigation Jump to search
m (Text replacement - "{{Command " to "{{RV|type=command ")
m (Text replacement - "{{GameCategory|arma3|New Scripting Commands}} {{GameCategory|arma3|Scripting Commands}} {{uc:{{PAGENAME}}}}" to "")
Line 26: Line 26:
 
| [[getDLCs]], [[getPersonUsedDLCs]], [[getMissionDLCs]], [[getDLCAssetsUsageByName]], [[getDLCAssetsUsage]], [[getAssetDLCInfo]]
 
| [[getDLCs]], [[getPersonUsedDLCs]], [[getMissionDLCs]], [[getDLCAssetsUsageByName]], [[getDLCAssetsUsage]], [[getAssetDLCInfo]]
 
}}
 
}}
 
 
{{GameCategory|arma3|New Scripting Commands}}
 
{{GameCategory|arma3|Scripting Commands}}
 
[[Category:Scripting Commands|{{uc:{{PAGENAME}}}}]]
 

Revision as of 15:36, 15 February 2021

Hover & click on the images for description

Description

Description:
Description needed
Groups:
DLC

Syntax

Syntax:
Syntax needed
Parameters:
obj: Object
Return Value:
Return value needed

Examples

Example 1:
_appID = getObjectDLC cursorTarget; if (!isNil "_appID") then { hint format ["This object belongs to DLC with id: %1", _appID]; } else { hint "This object is vanilla"; };
Example 2:
_akm = createSimpleObject ["A3\Weapons_F_Exp\Rifles\AKM\AKM_F.p3d",getPosASL player]; getObjectDLC _akm; // 395180

Additional Information

See also:
See also needed

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note