Difference between revisions of "getPersonUsedDLCs"

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m (Text replacement - " \| *(game[0-9]|version[0-9]|gr[0-9]|serverExec|mp|pr|descr|s[0-9]|p[0-9]{1,3}|r[0-9]|x1?[0-9]|seealso) *= +" to " |$1= ")
m (Text replacement - "\|x([0-9])= *<code>([^<]*)<\/code>" to "|x$1= <sqf>$2</sqf>")
 
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|r1= [[Array]] of [[Number|Numbers]]
 
|r1= [[Array]] of [[Number|Numbers]]
  
|x1= <code>_objects = [[getPersonUsedDLCs]] [[player]];</code>
+
|x1= <sqf>_objects = getPersonUsedDLCs player;</sqf>
  
|seealso= [[getDLCs]], [[getObjectDLC]], [[getMissionDLCs]], [[getDLCAssetsUsageByName]], [[getDLCAssetsUsage]], [[getAssetDLCInfo]]
+
|seealso= [[getDLCs]] [[getObjectDLC]] [[getMissionDLCs]] [[getDLCAssetsUsageByName]] [[getDLCAssetsUsage]] [[getAssetDLCInfo]]
  
 
|pr= {{Feature|Warning|This command does not work on a dedicated server.}}
 
|pr= {{Feature|Warning|This command does not work on a dedicated server.}}
 
}}
 
}}

Latest revision as of 11:23, 13 May 2022

Hover & click on the images for description

Description

Description:
Returns a list of all DLCs objects the unit is currently using. For example if a unit is inside a vehicle from DLC, it will return the code of that DLC.
Problems:
This command does not work on a dedicated server.
Groups:
Broken CommandsDLC

Syntax

Syntax:
getPersonUsedDLCs unit
Parameters:
unit: Object
Return Value:
Array of Numbers

Examples

Example 1:

Additional Information

See also:
getDLCs getObjectDLC getMissionDLCs getDLCAssetsUsageByName getDLCAssetsUsage getAssetDLCInfo

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note