getPersonUsedDLCs: Difference between revisions

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m (Text replacement - " \| *(game[0-9]|version[0-9]|gr[0-9]|serverExec|mp|pr|descr|s[0-9]|p[0-9]{1,3}|r[0-9]|x1?[0-9]|seealso) *= +" to " |$1= ")
m (Text replacement - "\|seealso= *\[\[([^ ]+)\]\], \[\[([^ ]+)\]\]" to "|seealso= $1 $2")
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|x1= <code>_objects = [[getPersonUsedDLCs]] [[player]];</code>
|x1= <code>_objects = [[getPersonUsedDLCs]] [[player]];</code>


|seealso= [[getDLCs]], [[getObjectDLC]], [[getMissionDLCs]], [[getDLCAssetsUsageByName]], [[getDLCAssetsUsage]], [[getAssetDLCInfo]]
|seealso= [[getDLCs]] [[getObjectDLC]], [[getMissionDLCs]], [[getDLCAssetsUsageByName]], [[getDLCAssetsUsage]], [[getAssetDLCInfo]]


|pr= {{Feature|Warning|This command does not work on a dedicated server.}}
|pr= {{Feature|Warning|This command does not work on a dedicated server.}}
}}
}}

Revision as of 16:55, 20 January 2022

Hover & click on the images for description

Description

Description:
Returns a list of all DLCs objects the unit is currently using. For example if a unit is inside a vehicle from DLC, it will return the code of that DLC.
Problems:
This command does not work on a dedicated server.
Groups:
Broken CommandsDLC

Syntax

Syntax:
getPersonUsedDLCs unit
Parameters:
unit: Object
Return Value:
Array of Numbers

Examples

Example 1:
_objects = getPersonUsedDLCs player;

Additional Information

See also:
getDLCs getObjectDLCgetMissionDLCsgetDLCAssetsUsageByNamegetDLCAssetsUsagegetAssetDLCInfo

Notes

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