getPlayerID: Difference between revisions

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Line 14: Line 14:
|p1= unit: [[Object]]
|p1= unit: [[Object]]


|r1= [[String]] - "-1" for AI units
|r1= [[String]] - "-1" if object is not a [[isPlayer|player]]


|x1= <code>[[getPlayerID]] [[player]];</code>
|x1= <code>[[getPlayerID]] [[player]];</code>

Revision as of 01:20, 28 March 2022

Hover & click on the images for description

Description

Description:
Returns user DirectPlay ID, which can be used with getUserInfo, and is found in allMapMarkers results and in the some mission event handlers such as PlayerConnected.
Groups:
MultiplayerMarkers

Syntax

Syntax:
getPlayerID unit
Parameters:
unit: Object
Return Value:
String - "-1" if object is not a player

Examples

Example 1:
getPlayerID player;

Additional Information

See also:
allUsers getUserInfo createMarker createMarkerLocal getObjectID

Notes

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