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UID string is returned only in multiplayer.
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- Return an uniqueID of the given unit as string if it's player and empty value if it's AI. Note: while for ArmA 2 or ArmA 2: Operation Arrowhead the result always contains a number, it should be always handled as an opaque string. Converting it to a Number can cause precision problems , as Number cannot accurately represent integers above 16777216 (2^24). Moreover, future game versions may provide a non-numeric value as a result.
- Example 1:
_uid = getPlayerUID player;
- See also:
- See also needed