getPlayerUID

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Revision as of 14:01, 21 June 2012 by Suma (talk | contribs) (Added a compatibility note.)
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Description

Description:
Return an uniqueID of the given unit as string if it's player and empty value if it's AI. Note: while for ArmA 2 or ArmA 2: Operation Arrowhead the result always contains a number, it should be always handled as an opaque string. Converting it to a Number can cause precision problems , as Number cannot accurately represent integers above 16777216 (2^24). Moreover, future game versions may provide a non-numeric value as a result.
Multiplayer:
UID string is returned only in multiplayer.
Groups:
Uncategorised

Syntax

Syntax:
getPlayerUID unit
Parameters:
unit: Object
Return Value:
String

Examples

Example 1:
_uid = getPlayerUID player;

Additional Information

See also:
See also needed

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
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Notes

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