Difference between revisions of "getPos"

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m (Text replacement - "|= Game name" to "|Game name=")
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| Returns the object position in format [[PositionAGLS]]. Z value is height over the surface underneath. <br><br>
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| Returns object or location position. If the argument is the object, the return value is in format [[PositionAGLS]]. Z value is height over the surface underneath. Since Arma 3 v1.55.133361, an alternative syntax is added that allows to get position given distance and heading away from original object or position, the equivalent of [[BIS_fnc_relPos]]|DESCRIPTION=
Since Arma 3 v1.55.133361, an alternative syntax is added that allows to get position given distance and heading away from original object or position, the equivalent of [[BIS_fnc_relPos]]|DESCRIPTION=
 
 
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| '''getPos''' object |SYNTAX=
 
| '''getPos''' object |SYNTAX=
|p1 = object: [[Object]] or [[Location]]|=
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|p1 = object: [[Object]]|PARAMETER1=
 
| [[Array]] - format [[PositionAGLS]] |RETURNVALUE=
 
| [[Array]] - format [[PositionAGLS]] |RETURNVALUE=
  
| s2= origin '''getPos''' [distance, heading] &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; (''Since Arma 3 v1.55.133361'') |SYNTAX=
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| s2= '''getPos''' location |SYNTAX2=
|p21 = origin: [[Object]], [[Position2D]] or [[Position3D]]|=
 
|p22 =  [distance, heading]: [[Array]]|=
 
|p23 =  distance: [[Number]] - distance from position|=
 
|p24 =  heading: [[Number]] - in which compass direction |=
 
  
| r2= [[Array]] - format [x,y,z], where z is land surface in format [[PositionAGL]] |RETURNVALUE=
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|p21= location: [[Location]] |PARAMETER21=
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| r2= [[Array]] - format [x,y,z], where z is <tt>-1 * [[getTerrainHeightASL]]</tt> at the location |RETURNVALUE2=
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| s3= origin '''getPos''' [distance, heading] &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; (''Since Arma 3 v1.55.133361'') |SYNTAX3=
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|p41 = origin: [[Object]], [[Position2D]] or [[Position3D]]|PARAMETER41=
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|p42 =  [distance, heading]: [[Array]]|PARAMETER42=
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|p43 =  distance: [[Number]] - distance from position|PARAMETER43=
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|p44 =  heading: [[Number]] - in which compass direction |PARAMETER44=
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| r3= [[Array]] - format [x,y,z], where z is land surface in format [[PositionAGL]] |RETURNVALUE3=
 
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|x1 = <code>[[hintSilent]] [[str]] [[getPos]] [[player]];</code> |EXAMPLE1=
 
|x1 = <code>[[hintSilent]] [[str]] [[getPos]] [[player]];</code> |EXAMPLE1=

Revision as of 17:18, 17 November 2019

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Notes

Posted on 16 Feb, 2007
Dr_Eyeball
getPos obj select 2 might return the vertical position above ground level, but for a stacked object, it returns the vertical position above the object beneath it. The same problem exists for getPosASL. There was a discussion thread in the BIS forums which suggested the use of the command modelToWorld instead to get around this issue where an absolute vertical position is required. ArmA Ver 1.02.
Posted on 23 Nov, 2011
Tankbuster
You can use getPos and setPos on triggers.

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