getPos: Difference between revisions

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<dl class="command_description">
<dl class="command_description">
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<dd class="notedate">Posted on 16 Feb, 2007</dd>
<dd class="notedate">Posted on 16 Feb, 2007
<dt class="note">'''[[User:Dr_Eyeball|Dr_Eyeball]]'''<dd class="note">
<dt class="note">'''[[User:Dr_Eyeball|Dr_Eyeball]]'''<dd class="note">
  getPos obj select 2  
  getPos obj select 2  
might return the vertical position above ground level, but for a stacked object, it returns the vertical position above the object beneath it. The same problem exists for [[getPosASL]]. There was a [http://www.flashpoint1985.com/cgi-bin/ikonboard311/ikonboard.cgi?s=e587356595b907e91f96b8817d7f8a26;act=ST;f=71;t=57918 discussion] thread in the BIS forums which suggested the use of the command [[modelToWorld]] instead to get around this issue where an absolute vertical position is required. ArmA Ver '''1.02'''.
might return the vertical position above ground level, but for a stacked object, it returns the vertical position above the object beneath it. The same problem exists for [[getPosASL]]. There was a [http://www.flashpoint1985.com/cgi-bin/ikonboard311/ikonboard.cgi?s=e587356595b907e91f96b8817d7f8a26;act=ST;f=71;t=57918 discussion] thread in the BIS forums which suggested the use of the command [[modelToWorld]] instead to get around this issue where an absolute vertical position is required. ArmA Ver '''1.02'''.
</dd>
 
<dd class="notedate">Posted on 14 Dec, 2010</dd>
<dd class="notedate">Posted on 14 Dec, 2010
<dt class="note">'''[[User:disat|disat]]'''<dd class="note">
<dt class="note">'''[[User:disat|disat]]'''<dd class="note">
This command returns a [[PositionAGL]].  Apparently, [[Position]] and [[PositionAGL]] are the same thing.
This command returns a [[PositionAGL]].  Apparently, [[Position]] and [[PositionAGL]] are the same thing.
</dd>
 
<dd class="notedate">Posted on 6 Feb, 2011</dd>
<dd class="notedate">Posted on 6 Feb, 2011
<dt class="note">'''[[User:Hduregger|Hduregger]]'''<dd class="note">
<dt class="note">'''[[User:Hduregger|Hduregger]]'''<dd class="note">
The z height returned changes dynamically with the height of waves beneath the object, if the object is located over sea. The z height returned by [[getPosATL]] and [[getPosASL]] does not change like this. This was tested by continuously retrieving the position of a static object, like the cross in the empty/corpses category, placed over sea or land.
The z height returned changes dynamically with the height of waves beneath the object, if the object is located over sea. The z height returned by [[getPosATL]] and [[getPosASL]] does not change like this. This was tested by continuously retrieving the position of a static object, like the cross in the empty/corpses category, placed over sea or land.
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but it does not give the same result, therefore
but it does not give the same result, therefore
  (_obj modelToWorld [0.0, 0.0, 0.0]) != (getPos _obj).
  (_obj modelToWorld [0.0, 0.0, 0.0]) != (getPos _obj).
</dd>
 
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</dl>
</dl>

Revision as of 14:34, 21 October 2011

Hover & click on the images for description

Description

Description:
Returns the object position in format Position.
Groups:
Uncategorised

Syntax

Syntax:
Array = getPos object
Parameters:
object: Object; since VBS2 1.24: Location
Return Value:
Array - format Position

Examples

Example 1:
getPos player

Additional Information

See also:
positiongetPosASLgetPosATLgetMarkerPossetPos

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

Posted on 16 Feb, 2007
Dr_Eyeball
getPos obj select 2 might return the vertical position above ground level, but for a stacked object, it returns the vertical position above the object beneath it. The same problem exists for getPosASL. There was a discussion thread in the BIS forums which suggested the use of the command modelToWorld instead to get around this issue where an absolute vertical position is required. ArmA Ver 1.02.
Posted on 14 Dec, 2010
disat
This command returns a PositionAGL. Apparently, Position and PositionAGL are the same thing.
Posted on 6 Feb, 2011
Hduregger
The z height returned changes dynamically with the height of waves beneath the object, if the object is located over sea. The z height returned by getPosATL and getPosASL does not change like this. This was tested by continuously retrieving the position of a static object, like the cross in the empty/corpses category, placed over sea or land. getPos behaves similar to _obj modelToWorld [0.0, 0.0, 0.0] but it does not give the same result, therefore (_obj modelToWorld [0.0, 0.0, 0.0]) != (getPos _obj).

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