Difference between revisions of "getPosASL"

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Useage
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<dd class="notedate">14:00, 7 January 2007 (CET)</dd>
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<dt class="note">'''[[User:ArmAtec|ArmAtec]]'''</dt><dd class="note">
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'''Usage:'''
  
 
Place a chopper called APG with this in its activation [this] exec "Abovesealevel.sqs"
 
Place a chopper called APG with this in its activation [this] exec "Abovesealevel.sqs"
  
Abovesealevel.sqs
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'''Abovesealevel.sqs:'''
 
 
 
 
  
 
_craft = _this select 0
 
_craft = _this select 0
 
 
_ASL = (getPosASL _craft) select 2
 
_ASL = (getPosASL _craft) select 2
 
 
hint format ["Your craft named %1 is at %2 above sea level",_craft, _ASL]
 
hint format ["Your craft named %1 is at %2 above sea level",_craft, _ASL]
  
 
--[[User:ArmAtec|ArmAtec]] 14:00, 7 January 2007 (CET)
 
--[[User:ArmAtec|ArmAtec]] 14:00, 7 January 2007 (CET)
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</dd>
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<dd class="notedate">Posted on 23 Feb, 2007</dd>
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<dt class="note">'''[[User:Dr_Eyeball|Dr_Eyeball]]'''</dt><dd class="note">
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getPosASL obj select 2
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might sometimes return the vertical position above sea level, but over land for stacked objects, it returns the vertical position above the object beneath it or at least affected by this offset. The same problem exists for [[getPos]]. There was a [http://www.flashpoint1985.com/cgi-bin/ikonboard311/ikonboard.cgi?s=e587356595b907e91f96b8817d7f8a26;act=ST;f=71;t=57918 discussion] thread in the BIS forums which suggested the use of the command [[modelToWorld]] instead to get around this issue where an absolute vertical position is required. ArmA Ver '''1.02'''.
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Revision as of 09:38, 23 February 2007

Introduced with Armed Assault version 1.001.00
Hover & click on the images for descriptions

Description

Description:
Returns the object position in format PositionASL.

Syntax

Syntax:
getPosASL obj
Parameters:
obj Object
Return Value:
Array

Examples

Example 1:
getPosASL player

Additional Information

See also:
See also needed

Notes

i
Only post proven facts here. Report bugs on the Feedback Tracker and discuss on the Arma Discord or on the Forums.

Notes

14:00, 7 January 2007 (CET)
ArmAtec
Usage: Place a chopper called APG with this in its activation [this] exec "Abovesealevel.sqs" Abovesealevel.sqs: _craft = _this select 0 _ASL = (getPosASL _craft) select 2 hint format ["Your craft named %1 is at %2 above sea level",_craft, _ASL] --ArmAtec 14:00, 7 January 2007 (CET)
Posted on 23 Feb, 2007
Dr_Eyeball
getPosASL obj select 2 might sometimes return the vertical position above sea level, but over land for stacked objects, it returns the vertical position above the object beneath it or at least affected by this offset. The same problem exists for getPos. There was a discussion thread in the BIS forums which suggested the use of the command modelToWorld instead to get around this issue where an absolute vertical position is required. ArmA Ver 1.02.

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