Difference between revisions of "getPosASL"

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[[Category:Scripting Commands ArmA|GETPOSASL]]
[[Category:Scripting Commands ArmA|GETPOSASL]]
[[Category:Scripting Commands ArmA2|{{uc:{{PAGENAME}}}}]]

Revision as of 17:30, 3 June 2009

Introduced with Armed Assault version 1.001.00Arguments of this scripting command don't have to be local to the client the command is executed on
Hover & click on the images for descriptions


Returns the object position height above sea level.


Array = getPosASL object
object: Object
Return Value:
Array - format PositionASL


Example 1:
_AslPosn=getPosASL player
Example 2:
hint format["position above sea level: %1",(getPosASL player) select 2]

Additional Information

See also:
See also needed


Only post proven facts here. Report bugs on the Feedback Tracker and discuss on the Arma Discord or on the Forums.


Posted on 23 Feb, 2007
getPosASL obj select 2 might sometimes return the vertical position above sea level, but over land for stacked objects, it returns the vertical position above the object beneath it or at least affected by this offset. The same problem exists for getPos. There was a discussion thread in the BIS forums which suggested the use of the command modelToWorld instead to get around this issue where an absolute vertical position is required. ArmA Ver 1.02.

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