Difference between revisions of "getPosATLVisual"

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m (template:command argument fix)
m (Text replacement - "|= Game name" to "|Game name=")
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{{Command|= Comments
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{{Command|Comments=
 
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| arma3 |= Game name
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| arma3 |Game name=
|1.32|= Game version
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|1.32|Game version=
|arg= global|= Arguments in MP
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|arg= global|Multiplayer Arguments=
 
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| [[getPosVisual]], [[getPosASLVisual]], [[visiblePositionASL]], [[visiblePosition]], [[position]], [[getPos]], [[getPosATL]], [[getPosASL]], [[getPosASLW]] |SEEALSO=
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| [[getPosVisual]], [[getPosASLVisual]], [[getPosWorldVisual]], [[visiblePositionASL]], [[visiblePosition]], [[position]], [[getPos]], [[getPosATL]], [[getPosASL]], [[getPosASLW]] |SEEALSO=
  
 
}}
 
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Revision as of 19:29, 31 August 2019

Introduced with Arma 3 version 1.321.32Arguments of this scripting command don't have to be local to the client the command is executed on
Hover & click on the images for descriptions

Description

Description:
Returns an object's rendered 3D position ATL (z value above ground) in render time scope.

Syntax

Syntax:
getPosATLVisual object
Parameters:
object: Object: - name of the object
Return Value:
Array - format PositionATL

Examples

Example 1:
_playerRenderedPosATL = getPosATLVisual player;

Additional Information

See also:
getPosVisualgetPosASLVisualgetPosWorldVisualvisiblePositionASLvisiblePositionpositiongetPosgetPosATLgetPosASLgetPosASLW
Groups:
Uncategorised

Notes

i
Only post proven facts here. Report bugs on the Feedback Tracker and discuss on the Arma Discord or on the Forums.

Notes

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