getPosATLVisual: Difference between revisions

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{{Command|= Comments
{{Command|Comments=
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| arma3 |= Game name
| arma3 |Game name=
|1.32|Game version=
|arg= global|Multiplayer Arguments=


|1.32|= Game version
|gr1= Object Manipulation |GROUP1=
|gr2= Render Time Scope |GROUP2=
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| Returns an object's rendered [[PositionATL|3D position ATL]] (z value above ground) in render time scope. |= Description
| Returns an object's rendered [[PositionATL|3D position ATL]] (z value above ground) in render time scope. |DESCRIPTION=
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|'''getPosATLVisual''' object |= Syntax
|'''getPosATLVisual''' object |SYNTAX=




|p1= object: [[Object]]: - name of the object |= Parameter 1
|p1= object: [[Object]]: - name of the object |PARAMETER1=


| [[Array]] - format [[PositionATL]] |= Return value
| [[Array]] - format [[PositionATL]] |RETURNVALUE=


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|x1= <code>_playerRenderedPosATL = [[getPosATLVisual]] [[player]];</code> |= Example 1
|x1= <code>_playerRenderedPosATL = [[getPosATLVisual]] [[player]];</code> |EXAMPLE1=
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| [[getPosVisual]], [[getPosASLVisual]], [[visiblePositionASL]], [[visiblePosition]], [[position]], [[getPos]], [[getPosATL]], [[getPosASL]], [[getPosASLW]] |= See also
| [[getPosVisual]], [[getPosASLVisual]], [[getPosWorldVisual]], [[visiblePositionASL]], [[visiblePosition]], [[position]], [[getPos]], [[getPosATL]], [[getPosASL]], [[getPosASLW]] |SEEALSO=


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[[Category:Scripting Commands Arma 3|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands Arma 3|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands|{{uc:{{PAGENAME}}}}]]
[[Category:Render Time Scope Scripting Commands|{{uc:{{PAGENAME}}}}]]

Revision as of 18:11, 26 September 2020

Hover & click on the images for description

Description

Description:
Returns an object's rendered 3D position ATL (z value above ground) in render time scope.
Groups:
Object ManipulationRender Time Scope

Syntax

Syntax:
getPosATLVisual object
Parameters:
object: Object: - name of the object
Return Value:
Array - format PositionATL

Examples

Example 1:
_playerRenderedPosATL = getPosATLVisual player;

Additional Information

See also:
getPosVisualgetPosASLVisualgetPosWorldVisualvisiblePositionASLvisiblePositionpositiongetPosgetPosATLgetPosASLgetPosASLW

Notes

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Notes

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