Difference between revisions of "getPosATLVisual"

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m (Text replacement - "\{\{GameCategory\|(arma[0123])\|[ _]?New[ _]Scripting[ _]Commands[ _]List\}\}" to "{{GameCategory|$1|New Scripting Commands}}")
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{{Command|Comments=
 
{{Command|Comments=
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| arma3 |Game name=
 
| arma3 |Game name=
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|gr1= Object Manipulation |GROUP1=
 
|gr1= Object Manipulation |GROUP1=
 
|gr2= Render Time Scope |GROUP2=
 
|gr2= Render Time Scope |GROUP2=
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| Returns an object's rendered [[PositionATL|3D position ATL]] (z value above ground) in render time scope. |DESCRIPTION=
 
| Returns an object's rendered [[PositionATL|3D position ATL]] (z value above ground) in render time scope. |DESCRIPTION=
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|'''getPosATLVisual''' object |SYNTAX=
 
|'''getPosATLVisual''' object |SYNTAX=
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| [[Array]] - format [[PositionATL]] |RETURNVALUE=
 
| [[Array]] - format [[PositionATL]] |RETURNVALUE=
  
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|x1= <code>_playerRenderedPosATL = [[getPosATLVisual]] [[player]];</code> |EXAMPLE1=
 
|x1= <code>_playerRenderedPosATL = [[getPosATLVisual]] [[player]];</code> |EXAMPLE1=
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| [[getPosVisual]], [[getPosASLVisual]], [[getPosWorldVisual]], [[visiblePositionASL]], [[visiblePosition]], [[position]], [[getPos]], [[getPosATL]], [[getPosASL]], [[getPosASLW]] |SEEALSO=
 
| [[getPosVisual]], [[getPosASLVisual]], [[getPosWorldVisual]], [[visiblePositionASL]], [[visiblePosition]], [[position]], [[getPos]], [[getPosATL]], [[getPosASL]], [[getPosASLW]] |SEEALSO=

Revision as of 02:39, 17 January 2021

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Description

Description:
Returns an object's rendered 3D position ATL (z value above ground) in render time scope.
Groups:
Object ManipulationRender Time Scope

Syntax

Syntax:
getPosATLVisual object
Parameters:
object: Object: - name of the object
Return Value:
Array - format PositionATL

Examples

Example 1:
_playerRenderedPosATL = getPosATLVisual player;

Additional Information

See also:
getPosVisualgetPosASLVisualgetPosWorldVisualvisiblePositionASLvisiblePositionpositiongetPosgetPosATLgetPosASLgetPosASLW

Notes

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Notes

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