getPosATLVisual: Difference between revisions
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{{ | {{RV|type=command | ||
| arma3 | | |game1= arma3 | ||
|version1= 1.32 | |||
|arg= global | |arg= global | ||
| | |gr1= Object Manipulation | ||
|gr2= Render Time Scope | |||
|' | |descr= Returns an object's rendered [[PositionATL|3D position ATL]] (z value above ground) in render time scope. | ||
|s1= [[getPosATLVisual]] object | |||
|p1= object: [[Object]]: - name of the object | |p1= object: [[Object]]: - name of the object | ||
| [[Array]] - format [[PositionATL]] | |r1=[[Array]] - format [[PositionATL]] | ||
|x1= <code>_playerRenderedPosATL = [[getPosATLVisual]] [[player]];</code> | |x1= <code>_playerRenderedPosATL = [[getPosATLVisual]] [[player]];</code> | ||
|seealso= [[getPosVisual]], [[getPosASLVisual]], [[getPosWorldVisual]], [[visiblePositionASL]], [[visiblePosition]], [[position]], [[getPos]], [[getPosATL]], [[getPosASL]], [[getPosASLW]] | |||
}} | }} | ||
Revision as of 17:06, 20 June 2021
Description
- Description:
- Returns an object's rendered 3D position ATL (z value above ground) in render time scope.
- Groups:
- Object ManipulationRender Time Scope
Syntax
- Syntax:
- getPosATLVisual object
- Parameters:
- object: Object: - name of the object
- Return Value:
- Array - format PositionATL
Examples
- Example 1:
_playerRenderedPosATL = getPosATLVisual player;
Additional Information
- See also:
- getPosVisualgetPosASLVisualgetPosWorldVisualvisiblePositionASLvisiblePositionpositiongetPosgetPosATLgetPosASLgetPosASLW
Notes
-
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