getPosATLVisual: Difference between revisions

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{{RV|type=command
{{RV|type=command


| arma3
|game1= arma3
|1.32
|version1= 1.32
|arg= global
|arg= global


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|gr2= Render Time Scope
|gr2= Render Time Scope


| Returns an object's rendered [[PositionATL|3D position ATL]] (z value above ground) in render time scope.
|descr= Returns an object's rendered [[PositionATL|3D position ATL]] (z value above ground) in render time scope.


|'''getPosATLVisual''' object
|s1= [[getPosATLVisual]] object


|p1= object: [[Object]]: - name of the object
|p1= object: [[Object]]: - name of the object


| [[Array]] - format [[PositionATL]]
|r1= [[Array]] - format [[PositionATL]]


    
    

Revision as of 00:48, 8 August 2021

Hover & click on the images for description

Description

Description:
Returns an object's rendered 3D position ATL (z value above ground) in render time scope.
Groups:
Object ManipulationRender Time Scope

Syntax

Syntax:
getPosATLVisual object
Parameters:
object: Object: - name of the object
Return Value:
Array - format PositionATL

Examples

Example 1:
_playerRenderedPosATL = getPosATLVisual player;

Additional Information

See also:
getPosVisualgetPosASLVisualgetPosWorldVisualvisiblePositionASLvisiblePositionpositiongetPosgetPosATLgetPosASLgetPosASLW

Notes

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Only post proven facts here! Add Note