Difference between revisions of "getPosATLVisual"

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m (Text replacement - "\| *arma3 * * *\| *([0-2]\.[0-9]{2}) * " to "|game1= arma3 |version1= $1 ")
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|descr= Returns an object's rendered [[PositionATL|3D position ATL]] (z value above ground) in render time scope.
 
|descr= Returns an object's rendered [[PositionATL|3D position ATL]] (z value above ground) in render time scope.
  
|s1= '''getPosATLVisual''' object
+
|s1= [[getPosATLVisual]] object
  
 
|p1= object: [[Object]]: - name of the object
 
|p1= object: [[Object]]: - name of the object
  
|r1=[[Array]] - format [[PositionATL]]
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|r1= [[Array]] - format [[PositionATL]]
  
 
    
 
    

Latest revision as of 00:48, 8 August 2021

Hover & click on the images for description

Description

Description:
Returns an object's rendered 3D position ATL (z value above ground) in render time scope.
Groups:
Object ManipulationRender Time Scope

Syntax

Syntax:
getPosATLVisual object
Parameters:
object: Object: - name of the object
Return Value:
Array - format PositionATL

Examples

Example 1:
_playerRenderedPosATL = getPosATLVisual player;

Additional Information

See also:
getPosVisualgetPosASLVisualgetPosWorldVisualvisiblePositionASLvisiblePositionpositiongetPosgetPosATLgetPosASLgetPosASLW

Notes

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