getPosATLVisual: Difference between revisions
Jump to navigation
Jump to search
Killzone Kid (talk | contribs) No edit summary |
Lou Montana (talk | contribs) m (Text replacement - " |r1=[[" to " |r1= [[") |
||
(30 intermediate revisions by 6 users not shown) | |||
Line 1: | Line 1: | ||
{{ | {{RV|type=command | ||
| arma3 |= | |game1= arma3 | ||
|version1= 1.32 | |||
|arg= global | |||
| | |gr1= Object Manipulation | ||
|gr2= Render Time Scope | |||
| Returns an object's rendered [[PositionATL|3D position ATL]] (z value above ground) in render time scope. | |descr= Returns an object's rendered [[PositionATL|3D position ATL]] (z value above ground) in render time scope. | ||
| | |s1= [[getPosATLVisual]] object | ||
|p1= object: [[Object]]: - name of the object | |||
| | |r1= [[Array]] - format [[PositionATL]] | ||
|x1= <code>_playerRenderedPosATL = [[getPosATLVisual]] [[player]];</code> | |x1= <code>_playerRenderedPosATL = [[getPosATLVisual]] [[player]];</code> | ||
|seealso= [[getPosVisual]], [[getPosASLVisual]], [[getPosWorldVisual]], [[visiblePositionASL]], [[visiblePosition]], [[position]], [[getPos]], [[getPosATL]], [[getPosASL]], [[getPosASLW]] | |||
}} | }} | ||
Revision as of 23:48, 7 August 2021
Description
- Description:
- Returns an object's rendered 3D position ATL (z value above ground) in render time scope.
- Groups:
- Object ManipulationRender Time Scope
Syntax
- Syntax:
- getPosATLVisual object
- Parameters:
- object: Object: - name of the object
- Return Value:
- Array - format PositionATL
Examples
- Example 1:
_playerRenderedPosATL = getPosATLVisual player;
Additional Information
- See also:
- getPosVisualgetPosASLVisualgetPosWorldVisualvisiblePositionASLvisiblePositionpositiongetPosgetPosATLgetPosASLgetPosASLW
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note