Difference between revisions of "getPosATLVisual"

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{{Command
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{{RV|type=command
  
| arma3
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|game1= arma3
|1.32
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|version1= 1.32
 
|arg= global
 
|arg= global
  
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|gr2= Render Time Scope
 
|gr2= Render Time Scope
  
| Returns an object's rendered [[PositionATL|3D position ATL]] (z value above ground) in render time scope.
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|descr= Returns an object's rendered [[Position#PositionATL|ATL position]] (z value above ground) in render time scope.
  
|'''getPosATLVisual''' object
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|s1= [[getPosATLVisual]] object
  
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|p1= object: [[Object]]
  
|p1= object: [[Object]]: - name of the object
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|r1= [[Array]] format [[Position#PositionATL|PositionATL]]
  
| [[Array]] - format [[PositionATL]]
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|x1= <sqf>_playerRenderedPosATL = getPosATLVisual player;</sqf>
 
 
 
 
|x1= <code>_playerRenderedPosATL = [[getPosATLVisual]] [[player]];</code>
 
 
 
| [[getPosVisual]], [[getPosASLVisual]], [[getPosWorldVisual]], [[visiblePositionASL]], [[visiblePosition]], [[position]], [[getPos]], [[getPosATL]], [[getPosASL]], [[getPosASLW]]
 
  
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|seealso= [[getPosVisual]] [[getPosASLVisual]] [[getPosWorldVisual]] [[visiblePositionASL]] [[visiblePosition]] [[position]] [[getPos]] [[getPosATL]] [[getPosASL]] [[getPosASLW]]
 
}}
 
}}
 
<dl class="command_description">
 
<!-- Note Section BEGIN -->
 
<!-- Note Section END -->
 
</dl>
 
 
 
{{GameCategory|arma3|New Scripting Commands}}
 
{{GameCategory|arma3|Scripting Commands}}
 
[[Category:Scripting Commands|{{uc:{{PAGENAME}}}}]]
 

Latest revision as of 10:23, 13 May 2022

Hover & click on the images for description

Description

Description:
Returns an object's rendered ATL position (z value above ground) in render time scope.
Groups:
Object ManipulationRender Time Scope

Syntax

Syntax:
getPosATLVisual object
Parameters:
object: Object
Return Value:
Array format PositionATL

Examples

Example 1:
_playerRenderedPosATL = getPosATLVisual player;

Additional Information

See also:
getPosVisual getPosASLVisual getPosWorldVisual visiblePositionASL visiblePosition position getPos getPosATL getPosASL getPosASLW

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note