getRemoteSensorsDisabled: Difference between revisions
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{{Command|= | {{Command|Comments= | ||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
| arma3 | | | arma3 |Game name= | ||
|1.52| | |1.52|Game version= | ||
|arg= |Multiplayer Arguments= | |arg= |Multiplayer Arguments= | ||
|eff= |Multiplayer Effects= | |eff= |Multiplayer Effects= | ||
|gr1= Sensors |GROUP1= | |||
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|x1= <code>_status = [[getRemoteSensorsDisabled]];</code>|EXAMPLE1= | |x1= <code>_status = [[getRemoteSensorsDisabled]];</code>|EXAMPLE1= | ||
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| [[disableRemoteSensors]] |SEEALSO= | | [[disableRemoteSensors]] |SEEALSO= |
Revision as of 09:20, 19 September 2020
Description
- Description:
- Get status of disabled raycasts for remote entities. See disableRemoteSensors for detailed description.
- Groups:
- Sensors
Syntax
- Syntax:
- getRemoteSensorsDisabled
- Return Value:
- Boolean
Examples
- Example 1:
_status = getRemoteSensorsDisabled;
Additional Information
- See also:
- disableRemoteSensors
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note