getSensorTargets: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
(Page creation)
 
m (Fix return value type)
Line 16: Line 16:
|p1= vehicle: [[Object]] - the sensors-equipped vehicle
|p1= vehicle: [[Object]] - the sensors-equipped vehicle


|r1= [[Array]] of [[Array]]s - format [object, type, side, sensor]:
|r1= [[Array]] of [[Array]]s - format [target, type, relationship, sensor]:
<div style="columns: 2">
* target: [[Object]]
* object: [[Object]]
* type: [[String]], can be one of:
* type: [[String]], can be one of:
** "unknown"
** "unknown"
Line 27: Line 26:
** "irTarget"
** "irTarget"
** "radarTarget"
** "radarTarget"
* side: [[Side]]
* relationship: [[String]], can be one of:
** "friendly"
** "enemy"
** "destroyed"
** "unknown"
* sensor: [[String]], can be one of:
* sensor: [[String]], can be one of:
** "ir"
** "ir"
Line 37: Line 40:
** "visual"
** "visual"
** "datalink"
** "datalink"
</div>


|x1= <code>[[private]] _radarTargets = [[getSensorTargets]] [[vehicle]] [[player]];</code>
|x1= <code>[[private]] _radarTargets = [[getSensorTargets]] [[vehicle]] [[player]];</code>

Revision as of 13:43, 6 June 2021

Hover & click on the images for description
Only available in Development branch(es) until its release with Arma 3 patch v2.06.

Description

Description:
Returns vehicle sensors' potential targets.
Groups:
Sensors

Syntax

Syntax:
getSensorTargets vehicle
Parameters:
vehicle: Object - the sensors-equipped vehicle
Return Value:
Array of Arrays - format [target, type, relationship, sensor]:
  • target: Object
  • type: String, can be one of:
    • "unknown"
    • "footmobile"
    • "air"
    • "ground"
    • "laserTarget"
    • "irTarget"
    • "radarTarget"
  • relationship: String, can be one of:
    • "friendly"
    • "enemy"
    • "destroyed"
    • "unknown"
  • sensor: String, can be one of:
    • "ir"
    • "nv"
    • "laser"
    • "activeradar"
    • "passiveradar"
    • "man"
    • "visual"
    • "datalink"

Examples

Example 1:
private _radarTargets = getSensorTargets vehicle player;

Additional Information

See also:
getSensorThreats listVehicleSensors listRemoteTargets

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note