getSoundControllerResult: Difference between revisions
Jump to navigation
Jump to search
Killzone Kid (talk | contribs) (command rename) |
Killzone Kid (talk | contribs) (see also) |
||
(13 intermediate revisions by 6 users not shown) | |||
Line 4: | Line 4: | ||
| arma3 |= Game name | | arma3 |= Game name | ||
| | |1.64|= Game version | ||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
| Returns calculated value of simple expression in config. | | Returns the calculated value of [[simple expression]] defined in config. Config could be any config entry, even [[missionConfigFile | mission config]] entry. It is more important that the vehicle is a transport and not any object. If the expression contains sound controllers, the controller values will be taken from the given vehicle. |DESCRIPTION= | ||
____________________________________________________________________________________________ | |||
| vehicle '''getSoundControllerResult''' config |SYNTAX= | |||
|p1 = vehicle: [[Object]] - transport vehicle|= | |||
|p2 = config: [[Config]] - path to config entry containing the expression|= | |||
| [[Number]] |RETURNVALUE= | |||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
|x1= <code>_result = ([[vehicle]] [[player]]) [[getSoundControllerResult]] ([[configFile]] [[gtgt|>>]] "cfgVehicles" [[gtgt|>>]] [[typeOf]] ([[vehicle]] [[player]]) [[gtgt|>>]] "sounds" [[gtgt|>>]] "idle_ext" [[gtgt|>>]] "volume");</code>|example1= | |||
| | |x2= <code>//-- mission config entry to reverse rain strength: <tt>myExpression = "rain factor [1,0]";</tt> | ||
_result = "PaperCar" [[createVehicleLocal]] [[position]] [[player]] [[getSoundControllerResult]] ([[missionConfigFile]] >> "myExpression");</code>|example2= | |||
| [[ | | [[Arma 3 Sound]], [[getSoundController]], [[getEnvSoundController]], [[getAllEnvSoundControllers]], [[getAllSoundControllers]], [[getCustomSoundController]], [[setCustomSoundController]], [[getCustomSoundControllerCount]] |SEEALSO= | ||
}} | }} | ||
<h3 style="display:none">Notes</h3> | |||
<dl class="command_description"> | |||
<h3 style="display:none">Bottom Section</h3> | |||
[[Category:Scripting Commands|getSoundControllerResult]] | |||
[[Category:Scripting Commands Arma 3|{{uc:{{PAGENAME}}}}]] |
Revision as of 11:43, 3 May 2019
Description
- Description:
- Returns the calculated value of simple expression defined in config. Config could be any config entry, even mission config entry. It is more important that the vehicle is a transport and not any object. If the expression contains sound controllers, the controller values will be taken from the given vehicle.
- Groups:
- Uncategorised
Syntax
- Syntax:
- vehicle getSoundControllerResult config
- Parameters:
- vehicle: Object - transport vehicle
- config: Config - path to config entry containing the expression
- Return Value:
- Number
Examples
- Example 1:
_result = (vehicle player) getSoundControllerResult (configFile >> "cfgVehicles" >> typeOf (vehicle player) >> "sounds" >> "idle_ext" >> "volume");
- Example 2:
//-- mission config entry to reverse rain strength: myExpression = "rain factor [1,0]"; _result = "PaperCar" createVehicleLocal position player getSoundControllerResult (missionConfigFile >> "myExpression");
Additional Information
- See also:
- Arma 3 SoundgetSoundControllergetEnvSoundControllergetAllEnvSoundControllersgetAllSoundControllersgetCustomSoundControllersetCustomSoundControllergetCustomSoundControllerCount
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note