getTerrainHeight: Difference between revisions

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|descr= Returns terrain height at the specified location.
|descr= Returns terrain height at the specified location.
{{Feature|informative|Unlike [[getTerrainHeightASL]] which returns the exact position's height, this commands returns the apex of the terrain polygon.}}
{{Feature|informative|Unlike [[getTerrainHeightASL]] which returns the exact position's height, this commands returns the height at the closest terrain grid pixel to the provided position:
<sqf>
_cellWidth = getTerrainInfo#2;
getTerrainHeightASL (_pos apply {_cellWidth * round (_x / _cellWidth)});
</sqf>
}}


|s1= [[getTerrainHeight]] positionWorld
|s1= [[getTerrainHeight]] positionWorld

Revision as of 15:42, 24 June 2022

Hover & click on the images for description
Only available in Development branch(es) until its release with Arma 3 patch v2.10.

Description

Description:
Returns terrain height at the specified location.
Unlike getTerrainHeightASL which returns the exact position's height, this commands returns the height at the closest terrain grid pixel to the provided position:
_cellWidth = getTerrainInfo#2; getTerrainHeightASL (_pos apply {_cellWidth * round (_x / _cellWidth)});
Groups:
Diagnostic

Syntax

Syntax:
getTerrainHeight positionWorld
Parameters:
positionWorld: Position2D or Position3D - Position in world coordinates either in Position2D or Position3D
Return Value:
Number - terrain height

Examples

Example 1:

Additional Information

See also:
setTerrainHeight getTerrainInfo

Notes

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