getText: Difference between revisions

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<dl class="command_description">
<dl class="command_description">
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<dd class="notedate">Posted on Mar 28, 2014 - 07:52
<dt class="note">'''[[User:ffur2007slx2_5|ffur2007slx2_5]]'''<dd class="note">
In ArmA3 ver 1.14, it is recommended to use [[BIS_fnc_GetCfgData]] to get variable cfg data rather than conditioning via [[isNumber]], [[isText]], [[isArray]], [[getNumber]], [[getText]] and [[getArray]] combination. E.g.<br>
Traditional workaround:
<code>
_cfg = configfile >> "CfgVehicles" >> _SomeAddonClassName >> "DestructionEffects" >> "Smoke1" >> "type"
switch (true) do
{
case (isNumber _cfg): {getNumber _cfg};
case (isText _cfg): {getText _cfg};
case (isArray _cfg): {getArray _cfg;};
default {nil};
};
</code>
'''Recommended workaround:'''
<code>
(configfile >> "CfgVehicles" >> _SomeAddonClassName >> "DestructionEffects" >> "Smoke1" >> "type") call bis_fnc_getcfgdata;
</code>


<!-- Note Section END -->
<!-- Note Section END -->

Revision as of 01:51, 28 March 2014

-wrong parameter ("Arma") defined!-1.00
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Description

Description:
Extract text from config entry.
Groups:
Uncategorised

Syntax

Syntax:
String = getText config
Parameters:
config: Config
Return Value:
String

Examples

Example 1:
_text = getText (configFile >> "CfgVehicles" >> "Thing" >> "icon")

Additional Information

See also:
configFileconfig/nameconfigNamecountgetArraygetNumberinheritsFromisArrayisClassisNumberisTextselect

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

Posted on Mar 28, 2014 - 07:52
ffur2007slx2_5
In ArmA3 ver 1.14, it is recommended to use BIS_fnc_GetCfgData to get variable cfg data rather than conditioning via isNumber, isText, isArray, getNumber, getText and getArray combination. E.g.
Traditional workaround: _cfg = configfile >> "CfgVehicles" >> _SomeAddonClassName >> "DestructionEffects" >> "Smoke1" >> "type" switch (true) do { case (isNumber _cfg): {getNumber _cfg}; case (isText _cfg): {getText _cfg}; case (isArray _cfg): {getArray _cfg;}; default {nil}; }; Recommended workaround: (configfile >> "CfgVehicles" >> _SomeAddonClassName >> "DestructionEffects" >> "Smoke1" >> "type") call bis_fnc_getcfgdata;

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