getTurretOpticsMode: Difference between revisions
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Lou Montana (talk | contribs) m (Fix example) |
Lou Montana (talk | contribs) m (Text replacement - "\|branch= *dev " to "") |
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|arg= local | |arg= local | ||
|descr= Get the current optics mode of the optics in the turret occupied by the specified unit. | |descr= Get the current optics mode of the optics in the turret occupied by the specified unit. The alternative syntax allows a vehicle and turret path to be specified without needing a unit. | ||
|gr1= Turrets | |gr1= Turrets | ||
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|p21= obj: [[Object]] | |p21= obj: [[Object]] | ||
|p22= turretPath: [[Array]] format | |p22= turretPath: [[Array]] format [[Turret Path]] | ||
|r2= [[Number]] | |r2= [[Number]] |
Revision as of 14:24, 23 August 2022
Description
- Description:
- Get the current optics mode of the optics in the turret occupied by the specified unit. The alternative syntax allows a vehicle and turret path to be specified without needing a unit.
- Groups:
- Turrets
Syntax
- Syntax:
- getTurretOpticsMode obj
- Parameters:
- obj: Object
- Return Value:
- Number
Alternative Syntax
- Syntax:
- obj getTurretOpticsMode turretPath
- Parameters:
- obj: Object
- turretPath: Array format Turret Path
- Return Value:
- Number
Examples
- Example 1:
- getTurretOpticsMode player;
- Example 2:
- myTank getTurretOpticsMode [-1];
- Example 3:
- myAircraft getTurretOpticsMode [0, 0];
Additional Information
- See also:
- setTurretOpticsMode turretOwner
Notes
-
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