getTurretOpticsMode: Difference between revisions

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|arg= local
|arg= local


|branch= dev


|descr= Get the current optics mode of the optics in the turret occupied by the specified unit. Alt syntax allows a vehicle and turret path to be specified instead of a unit.  
|descr= Get the current optics mode of the optics in the turret occupied by the specified unit. The alternative syntax allows a vehicle and turret path to be specified without needing a unit.  


|gr1= Turrets
|gr1= Turrets
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|p21= obj: [[Object]]
|p21= obj: [[Object]]


|p22= turretPath: [[Array]] format turret path
|p22= turretPath: [[Array]] format [[Turret Path]]


|r2= [[Number]]
|r2= [[Number]]

Revision as of 14:24, 23 August 2022

Hover & click on the images for description

Description

Description:
Get the current optics mode of the optics in the turret occupied by the specified unit. The alternative syntax allows a vehicle and turret path to be specified without needing a unit.
Groups:
Turrets

Syntax

Syntax:
getTurretOpticsMode obj
Parameters:
obj: Object
Return Value:
Number

Alternative Syntax

Syntax:
obj getTurretOpticsMode turretPath
Parameters:
obj: Object
turretPath: Array format Turret Path
Return Value:
Number

Examples

Example 1:
getTurretOpticsMode player;
Example 2:
myTank getTurretOpticsMode [-1];
Example 3:
myAircraft getTurretOpticsMode [0, 0];

Additional Information

See also:
setTurretOpticsMode turretOwner

Notes

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