getUnitLoadout

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Revision as of 15:36, 15 October 2018 by Killzone Kid (talk | contribs) (alt syntax)
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Description

Description:
Returns an array with all assigned items, weapons, containers and their stored items. Detailed explanation of the returned array: Talk:getUnitLoadout
Groups:
Uncategorised

Syntax 1

Syntax:
getUnitLoadout unit
Parameters:
unit: Object
Return Value:
Array - Array containing all inventory items

Syntax 2

Syntax:
getUnitLoadout [unit, fullMagazines]
Parameters:
[unit, fullMagazines]: Array
unit: Object
fullMagazines: Boolean
Return Value:
Array - Array containing all inventory items

Syntax 3

Syntax:
getUnitLoadout name
Parameters:
name: String - class name
Return Value:
Array - Array containing all inventory items

Syntax 4

Syntax:
getUnitLoadout config
Parameters:
config: Config - config class
Return Value:
Array - Array containing all inventory items

Examples

Example 1:
getUnitLoadout player;
Example 2:
getUnitLoadout [player, true];
Example 3:
getUnitLoadout "B_Soldier_F";
Example 4:
getUnitLoadout (configFile >> "CfgVehicles" >> "B_Soldier_F");

Additional Information

See also:
setUnitLoadout

Notes

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Notes

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