getUnitTrait

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Revision as of 20:15, 15 April 2016 by R3vo (talk | contribs) (added default traits)
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Description

Description:
Gets the current value of a trait of the given unit.

Default traits are:

Medic (bool)
Engineer (bool)
ExplosiveSpecialist (bool)
CamouflageCoef (scalar)
AudibleCoef (scalar)
FatigueCoef (scalar)
Groups:
Uncategorised

Syntax

Syntax:
unit setUnitTrait skill_name
Parameters:
Unit: Object
skill_name: String - Name of the skill
Return Value:
Bool or Scalar - Value of the trait

Examples

Example 1:
player getUnitTrait "Medic";

Additional Information

See also:
setUnitTrait

Notes

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Notes

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