Difference between revisions of "getVariable"

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| Return the value of variable in the variable space of given object. |= Description
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| Return the value of variable in the variable space of given object or location. |= Description
 
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| [[Any Value]] <nowiki>=</nowiki> [[Object]] getVariable "''name''" |= Syntax
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| [[Any Value]] <nowiki>=</nowiki> ObjectOrLocation getVariable "''name''" |= Syntax
  
|p1= [[Object]] |= Parameter 1
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|p1= ObjectOrLocation <nowiki>=</nowiki> [Object]] or [[Location]]|= Parameter 1
  
 
|p2= name: [[String]] |= Parameter 2
 
|p2= name: [[String]] |= Parameter 2
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| [[Any Value]] |= Return value
 
| [[Any Value]] |= Return value
 
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|x1= <code>_aVariable<nowiki>=</nowiki>_myTruck getVariable "myVariable";</code> |= Example 1
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|x1= <code>_aVariable <nowiki>=</nowiki> _myTruck getVariable "myVariable";</code> |= Example 1
 +
|x2= <code>_aVariable <nowiki>=</nowiki> myLocation getVariable "myVariable";</code> |= Example 2
  
 
| [[setVariable]] |= See also
 
| [[setVariable]] |= See also

Revision as of 14:55, 26 November 2007

Introduced with Armed Assault version 1.00
  

Click on the images for descriptions

Introduced in

Game:
Armed Assault
Version:
1.00

Description

Description:
Return the value of variable in the variable space of given object or location.

Syntax

Syntax:
Any Value = ObjectOrLocation getVariable "name"
Parameters:
ObjectOrLocation = [Object]] or Location
name: String
Return Value:
Any Value

Examples

Example 1:
_aVariable = _myTruck getVariable "myVariable";
Example 2:
_aVariable = myLocation getVariable "myVariable";

Additional Information

Multiplayer:
-
See also:
setVariable

Notes

Only post proven facts here. Report bugs on the feedback tracker. Use the talk page or the forums for discussions.
Add New Note | How To

Notes

Posted on August 16, 2007 - 13:47
Str
Case sensitive

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