Difference between revisions of "getVariable"

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m (made case-sensitivity condition more visible)
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| ObjectOrLocation '''getVariable''' name |= Syntax
+
| object '''getVariable''' name |= Syntax
  
|p1= ObjectOrLocation: [[Object]] or [[Location]] |= Parameter 1
+
|p1= object: [[Object]] or [[Location]] |= Parameter 1
  
 
|p2= name: [[String]] - Variable name that was defined in [[setVariable]] ('''Case sensitive''') |= Parameter 2
 
|p2= name: [[String]] - Variable name that was defined in [[setVariable]] ('''Case sensitive''') |= Parameter 2

Revision as of 01:20, 23 January 2009

Introduced with Armed Assault version 1.00
  

Click on the images for descriptions

Introduced in

Game:
Armed Assault
Version:
1.00

Description

Description:
Return the value of variable in the variable space of given object or location.

Syntax

Syntax:
object getVariable name
Parameters:
object: Object or Location
name: String - Variable name that was defined in setVariable (Case sensitive)
Return Value:
Any Value

Examples

Example 1:
_aVariable = _myTruck getVariable "myVariable";

Additional Information

Multiplayer:
-
See also:
setVariablegetVariable (VBS2)

Notes

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Notes

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