getVariable: Difference between revisions

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m (global args)
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| arma |= Game name
| arma |= Game name
|1.00|= Game version
|1.00|= Game version
|arg= global|= Arguments in MP
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Revision as of 00:24, 8 July 2015

-wrong parameter ("Arma") defined!-1.00
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Description

Description:
Return the value of variable in the variable space of given object or location.

All available data types combinations:
Groups:
Uncategorised

Syntax

Syntax:
object getVariable name
Parameters:
object: Control, Group, Location, Namespace, Object, Task or Team Member
name: String - Variable name that was defined in setVariable (Case sensitive)
Return Value:
Any Value
Returns Nothing if the variable doesn't exist.
Returns Anything if the object is undefined.

Alternative Syntax

Syntax:
object getVariable [name, defaultValue]
Parameters:
object: Group, Namespace, Object or Team Member
name: String - Variable name that was defined in setVariable (Case sensitive)
defaultValue: Any Value - Value to return if variable doesn't exist
Return Value:
Any Value
Returns defaultValue if the variable doesn't exist.
Returns Anything if the object is undefined.

Examples

Example 1:
_thePublicVariable = _myTruck getVariable "myPublicVariable";
Example 2:
_aLocalVariable = _myTruck getVariable ["myLocalVariable", ["Not set", _var]] select 1;
Example 3:
for "_i" from 0 to 5 do { _car = missionNamespace getVariable ("car" + str _i); _car setDamage 0; }; Sets damage of car0, car1, ..., car5 to 0.
Example 4:
myMissionVar = 2015; missionNamespace getVariable "myMissionVar";//Returns 2015

Additional Information

See also:
setVariableallVariables

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

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