getVariable: Difference between revisions

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Returns [[Nothing]] if the variable doesn't exists.<br>
Returns [[Nothing]] if the variable doesn't exists.<br>
Returns [[Anything]] if the object is undefined.<br>
Returns [[Anything]] if the object is undefined.<br>
There is a third parameter of type Boolean that when set to True makes the variable global. If a variable was set on a playable unit, even with and AI disabled the variable will be present when a JIP player controls the same unit.
There is a third parameter of type Boolean that when set to True makes the variable global. If a variable was set on a playable unit, even with AI disabled the variable will be present when a JIP player controls the same unit.
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Revision as of 02:49, 19 July 2009

-wrong parameter ("Arma") defined!-1.00
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Description

Description:
Return the value of variable in the variable space of given object or location.
Groups:
Uncategorised

Syntax

Syntax:
object getVariable name
Parameters:
object: Object or Location
name: String - Variable name that was defined in setVariable (Case sensitive)
Return Value:
Any Value

Examples

Example 1:
_aVariable = _myTruck getVariable "myVariable";

Additional Information

See also:
setVariablegetVariable (VBS2)

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

Returns Nothing if the variable doesn't exists.
Returns Anything if the object is undefined.
There is a third parameter of type Boolean that when set to True makes the variable global. If a variable was set on a playable unit, even with AI disabled the variable will be present when a JIP player controls the same unit.

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