getWorld: Difference between revisions

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{{Command|= Comments
{{Command|Comments=
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| ofp |= Game name
| ofp |Game name=


| 1.99 |= Game version
|1.99|Game version=
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| Returns the name of the current map. Name is actually class as defined in config (eg Intro). |= Description
| Returns the name of the current map. Name is actually class as defined in config (eg Intro).  
{{warning | This command doesn't exist outside of {{ofp}}. Use [[worldName]] instead}} |Description=
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| '''getworld''' |= Syntax
| [[getWorld]] |Syntax=


 
| [[String]] |Return value=
| [[String]] |= Return value
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|x1= <code> myworld <nowiki>=</nowiki>'''getWorld''' </code>|= Example 1
|x1= <code>{{codecomment|; if testing on Everon, [[getWorld]] will return "eden"}}
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[[hint]] [[getWorld]]</code> |Example 1=
 
|x1= <code>hint getWorld</code>
If testing in the Everon island it will display: eden |= Example 1
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| [[worldName]]|= See also
| [[worldName]]|See also=
 
}}
}}



Revision as of 00:49, 30 May 2018

Hover & click on the images for description

Description

Description:
Returns the name of the current map. Name is actually class as defined in config (eg Intro).
This command doesn't exist outside of Operation Flashpoint. Use worldName instead
Groups:
Uncategorised

Syntax

Syntax:
getWorld
Return Value:
String

Examples

Example 1:
; if testing on Everon, getWorld will return "eden" hint getWorld

Additional Information

See also:
worldName

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

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