getWorld: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (Text replacement - " *\| *([Cc]omments|COMMENTS|Game|[Gg]ame [Nn]ame|Game [Vv]ersion|Game Version \(number surrounded by NO SPACES\)|Multiplayer Arguments( \("local" or "global"\))?|Effects|Multiplayer Effects( \("local" or "global"\))?|Multiplayer Exe...)
m (Text replacement - "<h3 style="display:none">Bottom Section</h3> " to "")
Line 28: Line 28:
</dl>
</dl>


<h3 style="display:none">Bottom Section</h3>
[[Category:Scripting Commands|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands OFP 1.99|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands OFP 1.99|{{uc:{{PAGENAME}}}}]]

Revision as of 02:40, 18 January 2021

Hover & click on the images for description

Description

Description:
Returns the name of the current map. Name is actually class as defined in config (eg Intro).
This command doesn't exist outside of Operation Flashpoint. Use worldName instead
Groups:
Mission Information

Syntax

Syntax:
getWorld
Return Value:
String

Examples

Example 1:
; if testing on Everon, getWorld will return "eden" hint getWorld

Additional Information

See also:
worldName

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes