Difference between revisions of "getWorld"

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(Not existent in A3)
 
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{{Command|= Comments
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{{Command|Comments=
 
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| ofp |= Game name
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| ofp |Game name=
  
|1.99|= Game version
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|1.99|Game version=
 
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| Returns the name of the current map. Name is actually class as defined in config (eg Intro).  
 
| Returns the name of the current map. Name is actually class as defined in config (eg Intro).  
{{warning | This command doesn't exist in Arma 3. Use [[worldName]] instead}}
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{{warning | This command doesn't exist outside of {{ofp}}. Use [[worldName]] instead}} |Description=
|= Description
 
 
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| '''getworld''' |= Syntax
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| [[getWorld]] |Syntax=
  
 
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| [[String]] |Return value=
| [[String]] |= Return value
 
 
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|x1= <code>hint getWorld</code>
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|x1= <code>{{codecomment|; if testing on Everon, [[getWorld]] will return "eden"}}
If testing in the Everon island it will display: eden |= Example 1
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[[hint]] [[getWorld]]</code> |Example 1=
 
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| [[worldName]]|= See also
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| [[worldName]]|See also=
 
 
 
}}
 
}}
  

Latest revision as of 00:49, 30 May 2018

Introduced with Operation Flashpoint version 1.99
  

Click on the images for descriptions

Introduced in

Game:
Operation Flashpoint
Version:
1.99

Description

Description:
Returns the name of the current map. Name is actually class as defined in config (eg Intro).
This command doesn't exist outside of Operation Flashpoint. Use worldName instead

Syntax

Syntax:
getWorld
Return Value:
String

Examples

Example 1:
; if testing on Everon, getWorld will return "eden" hint getWorld

Additional Information

Multiplayer:
-
See also:
worldName

Notes

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Notes

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