group

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Revision as of 15:40, 7 April 2019 by Erentar (talk | contribs) (template:command argument fix)
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Introduced with Operation Flashpoint version 1.001.00Arguments of this scripting command don't have to be local to the client the command is executed on
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Description

Description:
Returns the group a unit is assigned to.
Problem(s):
In MP the command is not initialised in functions called by initline or init eventhandlers.

Syntax

Syntax:
group object
Parameters:
object: Object
Return Value:
Group - For dead units, the returned group equals grpNull.

Examples

Example 1:
_playerGrp = group player

Additional Information

See also:
localjoinleaderunitsallGroupsgroupIDsetGroupIdsetGroupIdGlobal

Notes

i
Only post proven facts here. Report bugs on the feedback tracker. Use the Talk page or the Forums for discussions.

Notes

Posted on August 19, 2006 - 12:00
jafarin
Few rules about group in OFP:R.
1) When last man in group die or is moved to other group, group will be destroyed, and it can't be used anymore.
2) 1st man joined to empty group will be group leader.

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