gunner

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gunner vehicle


Operand types:

vehicle: Object

Type of returned value:

Object

Description:

Gunner of the vehicle, if vehicle is not a vehicle, but person, person is returned.


Examples:

if (gunner vehicle player != player) then {goto "reassign"}


Notes:

It is also possible to find the gunner of a vehicle by placing a G after the name of the vehicle so Tank1G and gunner Tank1 both refer to the same unit.

The difference is the Tank1G is always the unit which was gunner of the tank when the mission started, whilst gunner Tank1 is the gunner which is now there.