hasWeapon: Difference between revisions

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[[Category:Scripting Commands|HASWEAPON]]
[[Category:Scripting Commands|HASWEAPON]]
[[Category:Scripting Commands OFP 1.97|HASWEAPON]]
[[Category:Scripting Commands OFP 1.96|HASWEAPON]]
[[Category:Scripting Commands OFP 1.46|HASWEAPON]]
[[Category:Scripting Commands OFP 1.46|HASWEAPON]]
[[Category:Scripting Commands ArmA|HASWEAPON]]
[[Category:Scripting Commands ArmA|HASWEAPON]]

Revision as of 20:50, 1 June 2006


unit hasWeapon weaponName


Operand types:

unit: Object

weaponName: String

Type of returned value:

Boolean

Description:

Check if unit has given weapon.


Example:

? (player hasWeapon "M16") : goto "ready"